
A neon arena, a sword, an axe, and a bow. Rounds are short and nothing unlocks. Open the link and you are in the match.

You start with a desk and $20,000. Buy buildings, repair them, screen tenants, collect rent. Rent lands on schedule whether or not you are watching.

One field, four seasons, and a clock that keeps running. Plant, tend, harvest, process, sell. Weather and prices move on their own.

Not a game. A synthesizer for short sounds — podcast stingers, notification blips, idents. Stack layers, move the sliders, export a .wav.
Learn how to balance a game economy before players arrive: script choices, compare repeatable runs, and tune Landlord’s costs and progression.
Browser game save data can live in cookies, browser storage, or an account. See what survives a cleanup and how Toxic Games saves ongoing progress.
A farming game's weather must stay surprising without changing when you log in. A seed makes each game day repeatable instead of saving a weather history.